Visually, it's appealing, but not awe-inspiringly so. Likewise, the gameplay also appears simple, at least initially. Your mouse controls the paddle with which you must collect as many falling pixels as possible. Much like certain elements in falling sand games, the pixels stick to your paddle wherever they strike it, so before you know it, you're wielding a Christmas tree rather than a simple paddle. Your goal is quite simple: catch as many pixels as possible before your health meter runs out from letting too many pass you by. Whenever your pixel stack reaches the white line, the game zooms out and passes on to the next stage.
Of course, like all art, games such as Pixel Grower do not appeal to everyone, as evidenced by the mixed comment response to one of the shining examples of gameplay-as-art. It certainly requires you to put on your abstract glasses to really appreciate it. But for those whose boat is floated by an artfully crafted piece of gameplay, Pixel Grower awaits your discerning fancy.